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examples / src / main / res / values @ 3a91bfe1

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colors.xml 251 Bytes
strings.xml 9.12 KB
styles.xml 1.2 KB

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# Date Author Comment
08602667 05/30/2017 12:17 PM Leszek Koltunski

Beginnings of the GLOW unit test.

aedd9013 05/15/2017 09:52 PM Leszek Koltunski

First try to convert the Stencil app to a dual (directly to Screen / through intermediate Framebuffer) mode.
Doesn't work yet ( API is inconvenient / plain wrong )

32d08f39 05/12/2017 12:36 PM Leszek Koltunski

Beginnings of Stencil App.

0ab55f0c 05/11/2017 03:47 PM Leszek Koltunski

Use Transform Feedback to (optionally) display the Normal vectors.

baa47ae9 05/02/2017 02:12 PM Leszek Koltunski

Transform Feedback Example.

bf0bc90f 04/27/2017 01:56 PM Leszek Koltunski

Mipmap levels!

b0ebdf5e 04/18/2017 02:30 PM Leszek Koltunski

Major:

1) in the Library, fix the fact that some applications (those that were creating their DistortedSurface objects outside of onSurfaceCreated or onSurfaceChanged) would not render after the activity went to background (press POWER to see that).
2) in the Apps, call the new 'Distorted.onPause()' API to fix the above problem...

af662543 02/27/2017 11:06 PM Leszek Koltunski

Fixes for z-fighting.

6eb5eec2 02/16/2017 04:30 PM Leszek Koltunski

A Lot of fixes for the issues uncovered by Olimpic.

Still at least 1 known issue: sometimes, when we re-add a Surface, some garbage pops up on the screen for a brief split second. Visible in Olimpic.

58059374 01/27/2017 09:42 PM Leszek Koltunski

Beginnings of the 'Multiblur' app.

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