libraryexamples
some improvements for the way we test DistortedObjects.
minor stuff in layouts
Fix a bug in PlainMonaLisa - avoid a crash on screen rotate
fix in vertex shader
Progress with Vertex3D
Progress with vertex3D
Vertex3D: beginnings of support for a visible 'center' cross.
Vertex3D: add configurable center
Make the hips movement more realistic
make the 'Deform' app much more flexible (now we can mix effects atthe same time!)
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