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examples / src / main / java / org / distorted / examples / generic @ 513b2e9c

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# Date Author Comment
513b2e9c 05/03/2020 11:26 PM Leszek Koltunski

A lot of changes.

1) main vertex shader: remove support for degree_object. This functionality will hopefully come back when we introduce other than circular regions.
2) MeshBase: remove the need to set a Bounding box (this is the point of the whole thing - we wanted to get rid of this so that the advances in MeshJoined will be easier)...

fc286c71 04/27/2020 10:13 PM Leszek Koltunski

fix for centers of Matrix effects.

073c140a 04/27/2020 09:32 PM Leszek Koltunski

new VertexEffectShear

60da87db 04/27/2020 08:09 PM Leszek Koltunski

new VertexEffectScale

ad98c3cb 04/27/2020 03:35 PM Leszek Koltunski

new VertexEffectRotate

4282d39a 04/25/2020 12:18 AM Leszek Koltunski

Add the first two VERTEX 'pseudo-matrix' effects: VERTEX_MOVE & VERTEX_QUATERNION i.e. implementations of those two MATRIX effects in VERTEX queue.

The point(s):

1) preparation for the upcoming MeshBase.preApply(VertexEffect effect) API that's going to supersede the current much more limited MeshBase.apply(MatrixEffect effect)...

2fad84a7 04/13/2020 08:22 PM Leszek Koltunski

Move to AndroidX, target API level 29.

ea9b68db 03/07/2020 01:05 AM Leszek Koltunski

Progress with MeshJoin app.
Fix rotating in some apps.

df80818c 03/03/2020 10:31 PM Leszek Koltunski

Further corrections.

64f93787 03/02/2020 12:41 AM Leszek Koltunski

Minor

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