50 |
50 |
private static final int VECTZ = 2;
|
51 |
51 |
|
52 |
52 |
private static final int ROTATION_MILLISEC = 1500;
|
53 |
|
private static final int STRETCH_SIZE = 100;
|
54 |
53 |
|
55 |
54 |
private static final Static3D VectX = new Static3D(1,0,0);
|
56 |
55 |
private static final Static3D VectY = new Static3D(0,1,0);
|
... | ... | |
85 |
84 |
Static3D[][][] cubeVectors = new Static3D[mSize][mSize][mSize];
|
86 |
85 |
|
87 |
86 |
Static3D center = new Static3D(0,0,0);
|
88 |
|
Static4D region = new Static4D(0,0,0, STRETCH_SIZE*0.72f);
|
|
87 |
Static4D region = new Static4D(0,0,0, 0.72f);
|
89 |
88 |
|
90 |
89 |
VertexEffectSink sinkEffect = new VertexEffectSink( new Static1D(getSinkStrength()), center, region );
|
91 |
90 |
MatrixEffectScale scaleEffect = new MatrixEffectScale(scale);
|
... | ... | |
129 |
128 |
tmpBottom= (y== 0 ? mapBottom:mapBlack);
|
130 |
129 |
|
131 |
130 |
mCubes[x][y][z] = new MeshCubes(vertices,vertices,vertices, tmpFront, tmpBack, tmpLeft, tmpRight, tmpTop, tmpBottom);
|
132 |
|
mCubes[x][y][z].setStretch(STRETCH_SIZE,STRETCH_SIZE,STRETCH_SIZE);
|
133 |
131 |
|
134 |
|
cubeVectors[x][y][z] = new Static3D( STRETCH_SIZE*(x-nc), STRETCH_SIZE*(y-nc), STRETCH_SIZE*(z-nc) );
|
|
132 |
cubeVectors[x][y][z] = new Static3D( x-nc, y-nc, z-nc );
|
135 |
133 |
mRotationAngle[x][y][z] = new Dynamic1D();
|
136 |
134 |
mRotationAxis[x][y][z] = new Static3D(1,0,0);
|
137 |
135 |
|
... | ... | |
306 |
304 |
mTexture.setTexture(bitmap);
|
307 |
305 |
}
|
308 |
306 |
|
309 |
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
310 |
|
|
311 |
|
float getStretchSize()
|
312 |
|
{
|
313 |
|
return STRETCH_SIZE;
|
314 |
|
}
|
315 |
|
|
316 |
307 |
///////////////////////////////////////////////////////////////////////////////////////////////////
|
317 |
308 |
|
318 |
309 |
int getSize()
|
Convert Rubik app to stretchless API.