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# Date Author Comment
643844c9 04/03/2017 10:16 PM Leszek Koltunski

Improve Around the World.

b5636dbf 04/03/2017 09:50 PM Leszek Koltunski

Improve Dynamic and FBO apps.

baeda47e 04/03/2017 05:14 PM Leszek Koltunski

Improve Deform.

18174881 04/03/2017 03:46 PM Leszek Koltunski

Improve Projection.

dea953f4 03/31/2017 08:33 PM Leszek Koltunski

Improvements for Multiblur.

46ab4363 03/31/2017 03:52 PM Leszek Koltunski

1st attempt to restore internal variables in Multiblur.

febb61ba 03/31/2017 01:59 PM Leszek Koltunski

Still several problems, but the core of Multiblur works now.

fc6f1299 03/31/2017 12:11 PM Leszek Koltunski

Improve the Multiblur app. Things seem to work now!

3e673c74 03/30/2017 01:49 PM Leszek Koltunski

Enrich the Multiblur app.

6f3a9b2a 03/29/2017 12:41 PM Leszek Koltunski

It now automatically chooses OpenGL ES 2.0 and GLSL 100 or OpenGL ES 3.0 and GLSL 300.

Postprocessing effects will not work on OpenGL ES 2.0 contexts.

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