libraryexamples
Progress with MeshFile
Skeleton of a new App: MeshFile
new app icons; skeleton of reading/write a Mesh from/to a file.
Bugfix and new debugging methods in MeshBaseDeferredJob app rewritten to show the (just fixed) bug
Extend the MeshBase.setTextureMaps API so that we are able to set a single texture map to a single texture component, or a few consecutive at a time, not necessarily starting from component 0.
Library: make setEffectAssociation a deferred job (because we do copy the uniforms during join!)SingleMesh App: almost finished.
Progress with SingleMesh (texture maps)
Progres with SingleMesh
Progres with SingleMesh; bugfix in MeshBase.apply(Matrix)
Skeleton of the SingleMesh app.
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