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examples / src / main / java / org / distorted / examples / predeform @ 77e66c58

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# Date Author Comment
77e66c58 06/09/2023 12:31 AM Leszek Koltunski

in API 34 R.id. things are no loger constants and cannot be used in switches.

625c67de 03/31/2023 05:48 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

dc10a48d 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

ef02f5e0 02/23/2021 09:54 PM Leszek Koltunski

Bugfixes as a result of the Samsung Galaxy J4+ investigation:

1) By default, switch off transform feedback in the main program.
Create a new API 'needTransformFeedback()' to call if someone still needs TF in the main program.
2) lower the default max number of vertex effects to 30....

a9df241d 11/16/2020 12:04 PM Leszek Koltunski

More support for using the library from more than one activity

7c72e798 11/11/2020 02:26 PM Leszek Koltunski

1) Beginnings of support for using the library from more than one activity
2) rename DistortedLibrary.onCreate() to onSurfaceCreated()
3) (rubik) add Cambodia's flag.

f2085b96 08/28/2020 12:37 AM Leszek Koltunski

Rename Meshes.

c0f27889 07/22/2020 09:53 AM Leszek Koltunski

We need to pause an Activity in the following way:

1) Activity.onPause()
2) View.onPause()
3) Library.onPause()

otherwise sometimes there are artifacts when pausing!

061449ed 06/16/2020 07:37 PM Leszek Koltunski

Only compile the Full, Normal & OIT programs when they are actually needed.

d7829514 05/26/2020 12:53 PM Leszek Koltunski

1) Cube: convert it to the latest library. Main difference: objects are rendered better, individual cubits have rounded corners.
2) Examples: some adjustments to MeshJoin & Predeform
3) Library: fix a bug in main_vertex_shader's 'degree' function, which didn't work proprely in case of a vertex which was exactly at the center (i.e. vector PS was zero)

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