libraryexamples
Vertex3D: add configurable center
Make the hips movement more realistic
make the 'Deform' app much more flexible (now we can mix effects atthe same time!)
Improvements to the Cubes & Vertex3D apps.
Vertex3D almost finished - there's still a problem when parts of Cubes get culled if the Object gets Deformed or Distorted to the left (curiously only the 'left' direction seems to trigger this!)
Progress with Vertex3D
Skeleton of the new App: Vertex3D. So far just a copy of Matrix3D.
View revisions
Also available in: Atom