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# Date Author Comment
7c8012ee 11/15/2016 11:22 AM Leszek Koltunski

Matrix3D: implement quaternion effect

4b34bb08 11/15/2016 12:34 AM Leszek Koltunski

progress with Around the World

a98db446 11/14/2016 11:42 PM Leszek Koltunski

Allow more than the default number of concurrent VERTEX and FRAGMENT effects in Effects3D.

7908dbc2 11/14/2016 10:50 PM Leszek Koltunski

New vertex effect 'PINCH'

334c13fa 11/14/2016 05:41 PM Leszek Koltunski

Make the effect Center be always 3D.

4d5b37fe 11/14/2016 04:05 PM Leszek Koltunski

Unify Effects3D and Matrix3D (still incomplete!)

a13e1101 11/14/2016 03:03 PM Leszek Koltunski

Minor

c11a3a15 11/14/2016 02:40 PM Leszek Koltunski

Encode more info in the EfectNames enum.

e6995f3b 11/13/2016 10:59 PM Leszek Koltunski

Compute Race correctly

2f20ae3a 11/13/2016 12:02 AM Leszek Koltunski

Around the World: setRace

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