libraryexamples
New Mesh 'Triangles' and updated Inflate & Generic apps to test it.
Move the Effects.setStretch to Meshbase.setStretch
Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)
Rename MeshFlat MeshRectangles.
Making the Dialogs more consistent.
Adjustment to Static's API.
Dynamics App: fix moving Quat PointsLibrary: remove negating the Quat Points in the DynamicQuat in order to always go the shortest route.
Dynamics App: add checking a Dynamic4D.
Add the 'convexity' param to Dynamics and the Dynamic app.
Minor bugfix to the Dynamic app
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