libraryexamples
New effect VertexEffectDisappear
Improve the Blur App to catch the bug where a small part of the Blur (and Glow) halo gets displayed on the other edge of the surface.
Progress with the MeshFile app.
Skeleton of a new App: MeshFile
new app icons; skeleton of reading/write a Mesh from/to a file.
Library: make setEffectAssociation a deferred job (because we do copy the uniforms during join!)SingleMesh App: almost finished.
Skeleton of the SingleMesh app.
Progress with Deferred Jobs.
Skeleton of the new app: Deferred Jobs.
1) Cube: convert it to the latest library. Main difference: objects are rendered better, individual cubits have rounded corners.2) Examples: some adjustments to MeshJoin & Predeform3) Library: fix a bug in main_vertex_shader's 'degree' function, which didn't work proprely in case of a vertex which was exactly at the center (i.e. vector PS was zero)
View revisions
Also available in: Atom