libraryexamples
Correct the way we display Normals (didn't work in case rendering was of OIT type)
More progress with Effects3D app.
Make the 2nd Effects3D activity be an AppCompat one (for Fragments - avoid using a depreciated FragmentPagerAdapter).
Split the Effects3D app into 2 activities
Some progress with Effects3D app
Overhaul of the Effects3D generic test app.
Still not perfect (the 'postprocess' tab does not work; things crash when we rotate)
Progress with thr Glow effect - moving glow app looks ok now.
Make the OIT SSBO size independent of screen size.
Add OIT to the Effects3D app.
Convert everythig to GLES31 (there were some GLES30 remnants)
View revisions
Also available in: Atom