libraryexamples
Beginnings of support of Magnification.
Progress with any depth MeshCubes.
Change of API in anticipation for MeshCubes of any depth (currently only 0 and 1 work)
Minor
Progress with Stencil app. Rendering through an intermediate FBO still doesn't quite work.
First try to convert the Stencil app to a dual (directly to Screen / through intermediate Framebuffer) mode.Doesn't work yet ( API is inconvenient / plain wrong )
Add possibility to create FBOs with combined DEPTH/STENCIL.
Simplify setting up DistortedScreen.
View revisions
Also available in: Atom