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examples / src @ b3b2c6cf

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# Date Author Comment
b3b2c6cf 05/16/2017 10:54 PM Leszek Koltunski

Progress with any depth MeshCubes.

3a438b27 05/16/2017 10:30 PM Leszek Koltunski

Progress with any depth MeshCubes.

58e9e190 05/16/2017 09:58 PM Leszek Koltunski

Change of API in anticipation for MeshCubes of any depth (currently only 0 and 1 work)

864e7b05 05/16/2017 04:29 PM Leszek Koltunski

Minor

acb69927 05/16/2017 04:25 PM Leszek Koltunski

Minor

559da65d 05/16/2017 02:41 PM Leszek Koltunski

Progress with Stencil app. Rendering through an intermediate FBO still doesn't quite work.

aedd9013 05/15/2017 09:52 PM Leszek Koltunski

First try to convert the Stencil app to a dual (directly to Screen / through intermediate Framebuffer) mode.
Doesn't work yet ( API is inconvenient / plain wrong )

42d62e7f 05/15/2017 09:00 PM Leszek Koltunski

Add possibility to create FBOs with combined DEPTH/STENCIL.

1f9a52f1 05/13/2017 12:16 AM Leszek Koltunski

Simplify setting up DistortedScreen.

53de4437 05/12/2017 10:55 PM Leszek Koltunski

1. Correct some bugs in DistortedRenderState
2. Thus make the Stencil App work
3. New icon for it

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