Project

General

Profile

« Previous | Next » 

Revision d5ae6877

Added by Leszek Koltunski about 4 years ago

Making the Dialogs more consistent.

View differences:

src/main/java/org/distorted/examples/stencil/StencilRenderer.java
111 111
      ///////////////// The Meat of this App - shamelessly ripped off https://open.gl/depthstencils ///////////////////////
112 112
      /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
113 113
      // Stuff to do just before we render the upper Cube
114
      // Nothing - i.e. use default OpenGL settings (one difference - in DistortedLibrary, Depth Test is on by default).
114
      // Nothing - i.e. use default OpenGL dialog_settings (one difference - in DistortedLibrary, Depth Test is on by default).
115 115
      /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
116 116
      // Stuff to do just before we render the Floor
117 117
      mFloorNode.glEnable(GLES31.GL_STENCIL_TEST);                               // Enable Stencil when rendering this Node

Also available in: Unified diff