Revision dba16c99
Added by Leszek Koltunski about 8 years ago
src/main/java/org/distorted/examples/flag/FlagRenderer.java | ||
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//mWaveDyn.setNoise( new Static5D(0.1f, 0.1f, 0.1f, 0.1f, 0.1f) ); |
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mQuat1 = new Static4D(0,0,0,1); // unity
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mQuat2 = new Static4D(0,0,0,1); // quaternions
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mQuat1 = new Static4D( 0, 0, 0, 1); // unity quaternion
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mQuat2 = new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f); // something semi-random that looks good
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mQuatInt1 = new DynamicQuat(0,0.5f); |
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mQuatInt2 = new DynamicQuat(0,0.5f); |
... | ... | |
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} |
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catch(Exception ex) |
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{ |
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android.util.Log.e("Cubes", ex.getMessage() );
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android.util.Log.e("Flag", ex.getMessage() );
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} |
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} |
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} |
Also available in: Unified diff
Next fixes for issues with 'jumping' path when noise is on. (and a whole lot of commented out debugging)