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examples / src / main / java @ e018a923

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# Date Author Comment
e018a923 12/08/2021 12:19 AM Leszek Koltunski

'Simple' and 'Nice' meshes: fix Rex.

baace8e9 12/07/2021 11:17 PM Leszek Koltunski

Introduce 'Simple' and 'Nice' meshes.

3f7a9aec 11/11/2021 04:22 PM Leszek Koltunski

Float vertices - scratchbook

65dd40aa 10/28/2021 05:54 PM Leszek Koltunski

Add Cube6.

1bb5d3b7 10/28/2021 01:06 PM Leszek Koltunski

Add testing of MeshPolygon to the MeshFile app.

cef5d326 10/08/2021 12:42 PM Leszek Koltunski

New BORDER effect.

caf7ce0a 10/08/2021 09:33 AM Leszek Koltunski

Minor

5b829159 10/07/2021 10:32 PM Leszek Koltunski

Improvements for the new Border effect. Now works, but covers the object - to be corrected.

1b80a6e2 10/07/2021 03:23 PM Leszek Koltunski

New postprocess effect 'Border' (not working yet) and adding it to the testing app 'Triblur'.

a40adec7 08/17/2021 05:30 PM Leszek Koltunski

Convert the Ivy corner cubit to the new, 'universal' cubit creation method.

This forces deep changes to 'createRoundSolid' and the underlying 'MeshPolygon' class to make them support arbitrary Polygon 'centers of face convexity'.

Reason: the faces of this cubit are concave and such default 'center of face convexity' (which by default used to be (0,0)) turned to lie outside the face - which produces strange visual artifacts.

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