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examples / src / main / java / org / distorted / examples / singlemesh @ f25b628c

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# Date Author Comment
828498b1 12/18/2024 10:14 PM Leszek Koltunski

Make it possible to apply Postprocessing effects to only an arbitrary subset of components.

e4c556f9 12/11/2024 06:48 PM Leszek Koltunski

new app 'TwoComponents' : apply a postprocessing effect to only part of a Mesh (a single vertex component)

45850cce 12/10/2024 03:47 PM Leszek Koltunski

SingleMeshCube: add Glow

6be7eb58 12/10/2024 02:05 PM Leszek Koltunski

SingleMeshCube: add possibility to disappear individual Cubies

30f337e5 03/20/2024 12:08 PM Leszek Koltunski

Lint

77e66c58 06/09/2023 12:31 AM Leszek Koltunski

in API 34 R.id. things are no loger constants and cannot be used in switches.

625c67de 03/31/2023 05:48 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

dc10a48d 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

6979a0e0 01/10/2021 12:05 AM Leszek Koltunski

Remove all the calls to DistortedLibrary.setMax() (except for app 'Check', which explictly checks this API)

a9df241d 11/16/2020 12:04 PM Leszek Koltunski

More support for using the library from more than one activity

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