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examples / src / main / java / org / distorted @ f338550a

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# Date Author Comment
f338550a 02/10/2017 11:01 PM Leszek Koltunski

Some progress with fixing the efects3D regression. Not done yet.

fe59d375 02/10/2017 04:11 PM Leszek Koltunski

Change the the render() API!

THis introduces some regressions with the Effects3D app.

8744aa41 02/10/2017 01:26 PM Leszek Koltunski

Preparation for change of the render API.

a828e18e 02/10/2017 11:20 AM Leszek Koltunski


d218d64e 02/10/2017 01:15 AM Leszek Koltunski

Major: change of API.

Split DFramebuffer into Framebuffer and Screen; introduce the 'DistortedInputSurface' and 'DistortedOutputSurface' interfaces.

772dee14 02/08/2017 06:09 PM Leszek Koltunski

Introduce Renderable to the Tree.

9bea2f59 01/28/2017 12:50 AM Leszek Koltunski

Some fixes for issues discovered by the Multiblur app.

e11b37f4 01/27/2017 09:49 PM Leszek Koltunski

Beginnings of the 'Multiblur' app.

58059374 01/27/2017 09:42 PM Leszek Koltunski

Beginnings of the 'Multiblur' app.

3365725b 01/26/2017 05:11 PM Leszek Koltunski

Separable Gaussian Blur with linear sampling done.

Linear sampling implemented - i.e. blurring by a (2N+1)x(2N+1) gaussian kernel (centeral pixel + N pixels in each direction) requires exactly 2N + (N%2==1 ? 4:2) texture fetches.

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