Project

General

Profile

Statistics
| Branch: | Revision:

examples / src / main / java / org / distorted / examples / aroundtheworld @ f3ca895f

Latest revisions

# Date Author Comment
f3ca895f 02/21/2020 11:27 AM Leszek Koltunski

Rename MeshFlat MeshRectangles.

bcbd5b45 02/15/2020 01:02 AM Leszek Koltunski

Adjustment to Static's API.

dae661e9 05/12/2019 09:18 PM Leszek Koltunski

Invert the order of Matrix Effects. Now, just as in the other queues, the first matrix effect is actually the first to act on the object - not the other way around!

71c8884f 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

e3900503 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'

8fca4a82 05/02/2019 01:22 PM Leszek Koltunski

Move all Program-related stuff to Distorted. Now the DistortedEffects class is very simple.

5e23b17b 04/02/2019 09:58 PM Leszek Koltunski

Make the 'PINCH' effect fully 3D (define its acting line in terms of (latitude,longitude) angle pair).

Still, something is not fully working in the Earth app with the effect - investigate.

676c14da 01/06/2019 11:15 PM Leszek Koltunski

Relax requirements on when we can call DistortedEffects.setMax().

Before this change one had to call it before creation of shaders and before any of the DistortedEffects classes got created.
This commit removes the second requirement so now with setMax it's just like with enabling effects: it's best done in onSurfaceCreated.

a4d59c0b 01/04/2019 11:07 PM Leszek Koltunski

Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).

1585ba24 01/02/2019 03:57 PM Leszek Koltunski

Make the Fragment effects truly 3D: change their 4D 'region' into a 3D 'center' (a point in 3D) and 3D 'region' (which is now a set of 3 radii defining an ellipsoid around the center)

Also corresponding changes to the applications.

View revisions

Also available in: Atom