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examples / src / main / java / org / distorted / examples / transparency @ f3ca895f

Latest revisions

# Date Author Comment
f3ca895f 02/21/2020 11:27 AM Leszek Koltunski

Rename MeshFlat MeshRectangles.

bcbd5b45 02/15/2020 01:02 AM Leszek Koltunski

Adjustment to Static's API.

dae661e9 05/12/2019 09:18 PM Leszek Koltunski

Invert the order of Matrix Effects. Now, just as in the other queues, the first matrix effect is actually the first to act on the object - not the other way around!

71c8884f 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

e3900503 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'

a4d59c0b 01/04/2019 11:07 PM Leszek Koltunski

Massive: make the coordinate system agree with that of OpenGL (i.e. invert the Y axis).

b424b062 12/18/2018 11:29 PM Leszek Koltunski

Make Matrix effects Rotate and Quaternion actually correct when it comes to the Z-axis. Also corresponding adjustments in apps.

107e4b72 11/20/2018 10:49 PM Leszek Koltunski

Fully move the Meshes to their own package.

29aba2d1 07/02/2018 03:00 PM Leszek Koltunski

Transparency App: try to postprocess and not-postprocess the Transparent Surfaces.

a935e9db 06/29/2018 01:31 PM Leszek Koltunski

Correct a recently introduced bug.

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