libraryexamples
Major progress with supporting cubit faces with holes.
Improve MeshMultigon (for the BandagedPyraminx case!)
another bugfix for MeshMultigon.
We no longer need to support 'edgesUp' in MeshPolygons.
Fixes for MeshMultigon. Perfect!
Implement MeshMultigon out of BandedTriangles (doesn't work yet)
MeshBandedTriangle implemented
Minor.
Make it possible to control if we can see the normal vectors.
improve MeshPolygon. Now Multigon's meshes are close to perfect.
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