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library / src / main / java / org / distorted / library / main / EffectQueuePostprocess.java @ 466450b5

# Date Author Comment
466450b5 11/20/2018 10:00 PM Leszek Koltunski

Beginnings of a separate package only with Meshes.

9e771d06 07/26/2018 02:32 PM Leszek Koltunski

Progress with thr Glow effect - moving glow app looks ok now.

247d8225 07/25/2018 11:54 PM Leszek Koltunski

More progress with a more generic 'preprocess' stage of Postprocessing Effects.

a13dde77 07/25/2018 08:43 PM Leszek Koltunski

Progress with a more generic 'preprocess' stage of Postprocessing Effects.

2386a081 07/25/2018 12:54 PM Leszek Koltunski

1. Hide internalQuality inside Postprocess effects.
2. First step to turn markStencilAndDepth into a more generic Postprocessing 'preprocess'.

5f7e4f2c 07/24/2018 03:00 PM Leszek Koltunski

Hide the FBO_QUEUE thing inside the library. The queue is running internally now, without public setAsOutputFBO() thing (simplifies writing postprocess effects)

f4d6114c 06/23/2018 11:18 PM Leszek Koltunski

I spoke too soon, the ARM Mali flashing is of course not fixed yet. The previous commit fixed Triblur, but the bug is still reproducible elsewhere (only in the 'postprocessed' apps though).

This commit introduces a circular queue in case of the postprocessing FBOs - with little success though.

040cd18c 06/19/2018 11:04 PM Leszek Koltunski

Port all the 'non-controversial' changes from order-independent-transparency branch.

8dccc3c2 04/12/2018 08:42 PM Leszek Koltunski

Disable blending during postprocessing.

61441ce2 04/06/2018 01:28 PM Leszek Koltunski

A little progress making the postprocessing buffers static.

7266d8ef 06/30/2017 02:35 PM Leszek Koltunski

Fix quality levels in Glow.

73208cab 06/29/2017 11:47 PM Leszek Koltunski

Debugging Glow.

bed13bea 06/29/2017 08:27 PM Leszek Koltunski

Progress with Glow.

4b9fe2e9 06/27/2017 01:32 PM Leszek Koltunski

Introduce concepts of 'in' and 'out' postprocessing qualities.

86d322b5 06/27/2017 01:03 PM Leszek Koltunski

Make Postprocessing quality per-effect (rather than applied to the whole queue)

046113dc 06/26/2017 11:42 PM Leszek Koltunski

make RenderState package-local.

1149be8f 06/26/2017 09:15 PM Leszek Koltunski

Fixes for dynamic postprocessing.

1dfc9074 06/19/2017 10:18 PM Leszek Koltunski

All knowledge about Postporcessing moved to the respective Effect classes.

6b0b4f60 06/15/2017 09:04 PM Leszek Koltunski

Fixes for removing effects.

26a4e5f6 06/15/2017 12:14 AM Leszek Koltunski

Reorganize the way we add and remove all Effects (do it through DistortedMaster and is POSTPROCES - adjust Bucket and SORT Nodes).

Buggy: removing effects does not work.

fe6fe99a 06/14/2017 09:51 PM Leszek Koltunski

Small API simplification.

80b3acf6 06/13/2017 03:47 PM Leszek Koltunski

Remove DistortedEffectsPostprocess and unify it with DistortedEffects.

Job not finished - doesn't compile now!

da9b3f07 06/09/2017 01:27 PM Leszek Koltunski

Progress with support for Effect classes.

The library compiles now!

15aa7d94 06/08/2017 01:53 PM Leszek Koltunski

Progress with support for Effect classes.

fe82a979 06/07/2017 05:18 PM Leszek Koltunski

Progress with support for Effect classes.