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library / src / main / java / org / distorted / library / mesh / MeshSphere.java @ e54bfada

# Date Author Comment
e54bfada 05/20/2020 02:43 PM Leszek Koltunski

Have VERTEX_QUATERNION, VERTEX_ROTATE and VERTEX_SHEAR modify inflate vectors.
Split Vertex attribute array into two (the one modified by preapply effects and the one not)

cbd502ec 05/18/2020 09:22 PM Leszek Koltunski

Progress with the Predeform app; deepCopy for the Meshes; various fixes.

0f10a0b6 05/03/2020 11:26 PM Leszek Koltunski

A lot of changes.

1) main vertex shader: remove support for degree_object. This functionality will hopefully come back when we introduce other than circular regions.
2) MeshBase: remove the need to set a Bounding box (this is the point of the whole thing - we wanted to get rid of this so that the advances in MeshJoined will be easier)...

044b5494 02/26/2020 10:23 PM Leszek Koltunski

Move the Effects.setStretch to Meshbase.setStretch

c90aca24 02/26/2020 03:52 PM Leszek Koltunski

Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)

f953bee0 02/16/2020 10:30 PM Leszek Koltunski

Making the Dialogs more consistent.

46b572b5 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

7602a827 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'

5dadaecd 01/11/2019 02:18 PM Leszek Koltunski

Fixes for some stuff discovered while making the Distort effect fully 3D:

- make MeshSphere's normal lengths be 1 (used to be 0.5)
- make the Effect3D app display precise values of the Center and Region vars.

cbca11a3 01/03/2019 01:32 AM Leszek Koltunski

Progress with the Earth app.

ebe0476f 12/19/2018 10:53 PM Leszek Koltunski

Simplify MeshSphere by deriving it not from a regular icosahedron (which has a problem of a wiggly seam line at the 'change of date' in the back of the sphere) but something that at the back has a straight vertical border between triangles: a diamond-like 16-faced solid.

085d4e11 12/18/2018 08:11 PM Leszek Koltunski

Sphere: map the texture a bit better around the seam and the poles.

b72b8a3b 12/18/2018 04:42 PM Leszek Koltunski

Fix (hopefully the last!) probelm with texturing the Sphere: the seam in the back.

d8295106 12/17/2018 10:30 PM Leszek Koltunski

One more improvement with texturing the Sphere.

Still one problem with texturing remains.

bbc58eff 12/17/2018 09:36 PM Leszek Koltunski

Further fix for the Sphere. Now hopefully only the texture mapping is wrong.

041f83a3 12/17/2018 07:57 PM Leszek Koltunski

Some fixes for Sphere; still not completely ok though.

89b93576 12/17/2018 03:45 PM Leszek Koltunski

Add support for MeshSphere (add ability to display it in the 'Effects3D' and 'Inflate' apps).
Still a bit buggy!