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library / src / main / java / org / distorted / library / type / DynamicQuat.java @ 3ac42a4c

# Date Author Comment
3ac42a4c 01/10/2021 01:01 PM Leszek Koltunski

Properly initialize DynamicQuat.

47bf4654 12/19/2019 12:11 AM Leszek Koltunski

RubikCube: make finishingRotation more flexible (can now finish any rotation which did finish interpolating (nearly) to the end - and not only the single-static 'manual' rotation)

c59fc52d 12/18/2019 09:33 PM Leszek Koltunski

Dynamics App: fix moving Quat Points
Library: remove negating the Quat Points in the DynamicQuat in order to always go the shortest route.

9dacabea 12/16/2019 02:21 AM Leszek Koltunski

library: Fix DynamicQuat
cube app: progress with ScrambleEffects

f871c455 05/20/2019 03:24 PM Leszek Koltunski

Improvements to comments and function names in Dynamics

c45c2ab1 05/14/2019 11:11 AM Leszek Koltunski

Minor improvements in the Dynamics.

46b572b5 05/03/2019 10:46 PM Leszek Koltunski

Correct the Legal notice.

7602a827 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'

cacc63de 12/15/2016 11:37 PM Leszek Koltunski

Fix Lint warnings, correct a lot of comments, adjust EffectListener interface.

bdb341bc 11/08/2016 12:43 PM Leszek Koltunski

Dynamics: Introduce 2 Modes of operation:

- 'random access' mode, where we are able to call a single Dynamic from multiple thread simultaneously.
- 'sequential' mode, which only permits sequential interpolation from one client.

The second mode has an advantage when one needs to change mDuration: it keeps on interpolating smoothly. In the first mode, this is not possible.

20dc919b 11/07/2016 03:59 PM Leszek Koltunski

Minor details

1e22c248 10/21/2016 11:34 AM Leszek Koltunski

Fix 4D and 5D noise, make noise N dimensional.

649544b8 10/21/2016 01:18 AM Leszek Koltunski

Completely redesign Noise in the Dynamics and move all the complexity to the parent class.

something does not work with it now :)

3002bef3 10/19/2016 12:27 AM Leszek Koltunski

Move most of the NOISE complications from DynamicND classes to the parent Dynamic class.

8c893ffc 06/18/2016 10:58 PM Leszek Koltunski

Further reduce the distortedObject's API - now only 26 methods, 1/4 of the 104 before the reorganization.

568b29d8 06/16/2016 12:44 AM Leszek Koltunski

Major push towards simplifying DistortedObject's public API.
All MATRIX effects are using the new API - the 'DataND' marker interfaces.