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library / src / main / res / raw / oit_build_fragment_shader.glsl @ 35a0f4ed

# Date Author Comment
535a45bc 05/21/2020 11:32 AM Leszek Koltunski

Fix licenses :)

7602a827 05/02/2019 10:41 PM Leszek Koltunski

Rename all the classes that are not exported to application to 'Internal'

6544040f 07/03/2018 12:47 PM Leszek Koltunski

Fix the fact that back-facing surfaces were invisible.

c1a38ba3 07/01/2018 11:21 PM Leszek Koltunski

Progress with non-postprocessed OIT.

Status: compiles, but fails to work on both Adreno and Mali. Crashes the app (Adreno) or the whole system (Mali)

344ac0e4 05/30/2018 02:22 PM Leszek Koltunski

OIT: fix for 'out of memory' crash on Mali GPUs.

~The thing still does not fully work there - there are still strange flashes in apps that innvolve OIT, for example in 'Triblur'.

7f30ed38 05/10/2018 03:11 PM Leszek Koltunski

OIT: more bugfixes

56c6ca24 05/10/2018 12:30 PM Leszek Koltunski

OIT: lots of progress on all fronts. Still a few bugs to solve though!