libraryexamples
Calibration of the previous workaround.
Workaround for the fact that one some devices (for example the LG K30's V@415 driver on the Adreno 308) the Glow halo wasn't visible.
MeshBase's 'MAX_NUM_COMPONENTS' is not a constant - rename!
Correct an crash when trying to run a program with no vertex effects.
Do not switch BuggyUBOs on Adreno 306, as I just saw a device - ZTE ZMax2 - which uses a 306 and driver V@100, which does not like packed UBOs...
Improve the 'buggy UBOs' detection.
- report the Graphics driver's Renderer and Version.- new Diamond, Skewb2 and Skewb3 meshes.
Always reset static variables in DistortedLibrary to default values.
Convert the first object, the Cube, to the new Cubit-creating engine.
Face cubit creation: progress: rounded corners
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