Revision 1d25180f
Added by Leszek Koltunski almost 6 years ago
src/main/java/org/distorted/library/effect/VertexEffectWave.java | ||
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* but this time it waves in the Y-direction, i.e. cross sections of the surface and the |
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* YZ-plane with be sine shapes. |
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* <p> |
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* Example3: if Alpha = 0 and Beta = 45, then V=(sqrt(2)/2, -sqrt(2)/2, 0) and the wave
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* Example3: if Alpha = 0 and Beta = 45, then V=(sqrt(2)/2, sqrt(2)/2, 0) and the wave |
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* is entirely 'horizontal' and moves point (x,y,0) in direction V by whatever is the |
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* value if sin at this point. |
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* @param center 3-dimensional Data that, at any given time, returns the Center of the Effect. |
Also available in: Unified diff
Some improvements to the Wind app - still does not look very realistic though :(