libraryexamples
Detect if the texture we are trying to upload is too large and return an error.
Do not crash if we try to map a texture component out of range.
New API for the library: add an empty texture component to a Mesh.Use this in thr Magic Cube to add empty texture components to some types of cubits.
Comments.
Comment.
Minor.
Add an extra option to MeshPolygon: making triangles located around the vertices of the polygon smaller.
Progress with MeshPolygon.
Rename Meshes.
View revisions
Also available in: Atom