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library / src / main / java / org / distorted / library / effect @ 2e600ed3

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# Date Author Comment
f01ab878 12/12/2024 01:59 PM Leszek Koltunski

bugfix in the Library:
Before, the mapping of the attributes in various shaders to the MeshBase.bindVertexAttribs() was shaky.
In fact incorrect in case of the Preprocess program. Improve that!

c05d4977 01/28/2024 01:13 AM Leszek Koltunski

add a test for a solid created with a VertexEffectPipe effect for DistortedExamples.

cbcf2374 01/27/2024 02:08 PM Leszek Koltunski

minor

3273dce2 09/18/2023 04:40 PM Leszek Koltunski

fix the 'holes in textures' problem.

c1f892ed 08/04/2023 12:45 AM Leszek Koltunski

New 'PIPE' vertex effect.

8c6c27a3 06/22/2023 11:23 PM Leszek Koltunski

bugfix for a bugfix :)

46dc4091 06/22/2023 10:16 PM Leszek Koltunski

Fix a bug noticed by Rohan M.

c0255951 05/11/2023 03:28 PM Leszek Koltunski

Completely kick out the android.opengl.Matrix dependency from the library.

1dec66e0 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

8c57d77b 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

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