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library / src / main / java / org / distorted / library / main @ 2e600ed3

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# Date Author Comment
2e600ed3 12/30/2024 11:50 AM Leszek Koltunski

minor

f01ab878 12/12/2024 01:59 PM Leszek Koltunski

bugfix in the Library:
Before, the mapping of the attributes in various shaders to the MeshBase.bindVertexAttribs() was shaky.
In fact incorrect in case of the Preprocess program. Improve that!

0fb3f8b8 03/20/2024 12:08 PM Leszek Koltunski

Lint

46dc4091 06/22/2023 10:16 PM Leszek Koltunski

Fix a bug noticed by Rohan M.

82b62e04 06/09/2023 10:05 AM Leszek Koltunski

one more fix for displaying normals.

3c535636 06/09/2023 02:36 AM Leszek Koltunski

Fix bug which prevented the normal vectors from being drawn.
Bug introduced in 2021/Dec/16!

db57e5cb 05/25/2023 03:49 PM Leszek Koltunski

minor

1dec66e0 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

3c26029b 03/31/2023 05:48 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

8c57d77b 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

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