libraryexamples
Now all Postprocessing EffectQueues have the right IDs regardless of number of effects.
Move all the knowledge about Vertex and Fragment effects to their respective classes.
Minor
All knowledge about Postporcessing moved to the respective Effect classes.
Simplification in EffectQueueMatrix.
Move all knowledge about a MatrixEffect from the EffectQueueMatrix to the classes.
Simplify Effect classes.
Change of API: move setting the EGL context back to the APP.
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