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library / src / main / java / org / distorted / library / effectqueue @ 35e7d841

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# Date Author Comment
35e7d841 08/21/2020 10:52 AM Leszek Koltunski

Bugfix.

96e3b88a 08/20/2020 11:29 PM Leszek Koltunski

Introducing UBO to Effect Queues: step 1.

0bd9f644 08/19/2020 01:31 PM Leszek Koltunski

Introduce an UBO to the vertex shader holding info about mesh effect associations.

62c869ad 08/06/2020 11:50 PM Leszek Koltunski

Fix normals in case of MatrixEffectScale / Shear.
Fix displaying the normal vector.

0273ef2a 07/18/2020 10:39 PM Leszek Koltunski

Fixes for pausing and restarting.

0876b482 06/23/2020 05:08 PM Leszek Koltunski

Improve setting text size in Spinners (forgotten part).

8e3b71e2 06/07/2020 08:42 PM Leszek Koltunski

More progreess porting RubikCube.

e8925fcd 06/04/2020 11:34 PM Leszek Koltunski

Big change to MeshBase:
1) split the list of Components into two: 'texture map' components and 'effect' components.
Reason: imagine the Rubik Cube with a Solver. When setting up a initial position in the Solver, we need to be able to set texture maps of each individual face of each cubit....

2aeb75aa 06/03/2020 08:25 PM Leszek Koltunski

Update Myanmar flag.

1fad573e 06/01/2020 10:40 PM Leszek Koltunski

DeferredJobs app/lib works now

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