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Revision 3e95b421

Added by Leszek Koltunski almost 8 years ago

Minor.

View differences:

src/main/java/org/distorted/library/DistortedNode.java
241 241
      GLES30.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
242 242
      GLES30.glClear( GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT);
243 243

  
244
      android.util.Log.e("NODE", "clearing DEPTH buffer of FBO ");
245

  
246 244
      if( mSurface.setAsInput() )
247 245
        {
248 246
        numRenders++;
src/main/java/org/distorted/library/DistortedRenderState.java
164 164
      {
165 165
      sDepthMask = mDepthMask;
166 166
      GLES30.glDepthMask(sDepthMask==1);
167

  
168
      android.util.Log.e("STATE","switching depth mask to "+(sDepthMask==1));
169 167
      }
170 168

  
171 169
    // 4. Enable Blending?

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