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Debugging the Node piraminds - print the whole piramind along with all the Effects attached to each Node.
Improve the Sink effect so that at extreme strengths (close to 0 and infinity) it inflates and deflates more.Reason: previous version failed to fully inflate the Masterball to a nice sphere.
Remove the requirement that not-postprocessed children in the render scene must be in the first bucket.Seriously simplify renderChildren().
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