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library / src / main / java @ 42e08626

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# Date Author Comment
42e08626 08/09/2016 02:22 PM Leszek Koltunski

Remove the MACROBLOCK Effect altogether.

985ea9c5 08/09/2016 12:11 PM Leszek Koltunski

Finally fix the 'when rendering though an FBO, the other side of triangles is visible'

79f172ab 08/07/2016 10:50 PM Leszek Koltunski

Fix the 1x1 case! Before it used to be impossible to create a DistortedBitmap just with 2 triangles!

c5b1451b 08/07/2016 09:32 PM Leszek Koltunski

Remove the 'invert' option from DistortedProjection - this was making the DistortedNode-based apps not show the Objects, because the winding of triangles was wrong.
Now however the DistortedNode based stuff is inverted top-down :)

29dd01c6 08/02/2016 11:48 PM Leszek Koltunski

Further simplify and speed up the DistortedCubes target.

e5d9b235 08/02/2016 11:42 PM Leszek Koltunski

Further simplify and speed up the DistortedCubes target.

15873844 08/02/2016 11:21 PM Leszek Koltunski

Simplify and spped up the DistortedCubes target.

adb2661c 08/02/2016 11:09 PM Leszek Koltunski

Correctly tesselate the DistortedBitmap target!

84ee2a6a 07/31/2016 02:13 PM Leszek Koltunski

Advanced tesselation of DistortedCubes should be done! This fixes Bug #22

ce7f3833 07/31/2016 01:25 AM Leszek Koltunski

beginnings of support for advanced tesselation in DistortedCubes target (still doesn't quite work)

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