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Revision 460a2b7d

Added by Leszek Koltunski about 3 years ago

Major change: separate the notion of a TwistyObject and its Node. Now,

1) the Node stays when we change objects (this makes transitions faster)
2) it's possible to just create an Object without adding it to the Screen (now app needs to explicitly create the Node and add it to its Screen itself)

View differences:

src/main/java/org/distorted/library/main/DistortedNode.java
540 540
    return mChildren.getNumChildren()==0 ? mSurface : mData.mFBO;
541 541
    }
542 542

  
543
//////////////////////////////////////////////////////////////////////////////////////////////////
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  /**
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   * Returns the FBO contained in this object, even if it is a leaf.
546
   *
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   * @return The DistortedFramebuffer.
548
   */
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  public DistortedFramebuffer getFramebuffer()
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    {
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    return mData.mFBO;
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    }
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543 554
///////////////////////////////////////////////////////////////////////////////////////////////////
544 555
/**
545 556
 * Returns the Mesh object that's in the Node.

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