Revision 535a45bc
Added by Leszek Koltunski over 4 years ago
src/main/res/raw/blit_depth_fragment_shader.glsl | ||
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////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski //
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// Copyright 2018 Leszek Koltunski //
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// // |
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// This file is part of DistortedLibrary. //
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// This file is part of Distorted. // |
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// // |
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// DistortedLibrary is free software: you can redistribute it and/or modify //
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
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// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
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// // |
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// DistortedLibrary is distributed in the hope that it will be useful, //
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
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// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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////////////////////////////////////////////////////////////////////////////////////////////// |
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precision highp float; |
src/main/res/raw/blit_depth_vertex_shader.glsl | ||
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////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski //
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// Copyright 2018 Leszek Koltunski //
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3 | 3 |
// // |
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// This file is part of DistortedLibrary. //
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// This file is part of Distorted. // |
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// // |
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// DistortedLibrary is free software: you can redistribute it and/or modify //
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
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// // |
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// DistortedLibrary is distributed in the hope that it will be useful, //
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License //
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// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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// You should have received a copy of the GNU General Public License // |
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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////////////////////////////////////////////////////////////////////////////////////////////// |
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precision highp float; |
src/main/res/raw/blit_fragment_shader.glsl | ||
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////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski //
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// Copyright 2018 Leszek Koltunski //
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3 | 3 |
// // |
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// This file is part of DistortedLibrary. //
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// This file is part of Distorted. // |
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5 | 5 |
// // |
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// DistortedLibrary is free software: you can redistribute it and/or modify //
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// Distorted is free software: you can redistribute it and/or modify // |
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// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
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// DistortedLibrary is distributed in the hope that it will be useful, //
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// Distorted is distributed in the hope that it will be useful, // |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
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// // |
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// You should have received a copy of the GNU General Public License // |
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// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
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precision lowp float; |
src/main/res/raw/blit_vertex_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski // |
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// // |
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// This file is part of DistortedLibrary. //
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// This file is part of Distorted. // |
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5 | 5 |
// // |
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// DistortedLibrary is free software: you can redistribute it and/or modify //
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// Distorted is free software: you can redistribute it and/or modify // |
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7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
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// DistortedLibrary is distributed in the hope that it will be useful, //
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// Distorted is distributed in the hope that it will be useful, // |
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12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
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// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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////////////////////////////////////////////////////////////////////////////////////////////// |
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precision lowp float; |
src/main/res/raw/main_fragment_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 | 2 |
// Copyright 2016 Leszek Koltunski // |
3 | 3 |
// // |
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// This file is part of DistortedLibrary. //
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// This file is part of Distorted. // |
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5 | 5 |
// // |
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// DistortedLibrary is free software: you can redistribute it and/or modify //
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6 |
// Distorted is free software: you can redistribute it and/or modify // |
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7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
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11 |
// Distorted is distributed in the hope that it will be useful, // |
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12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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////////////////////////////////////////////////////////////////////////////////////////////// |
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precision highp float; |
src/main/res/raw/main_vertex_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
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// Copyright 2016 Leszek Koltunski // |
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
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4 |
// This file is part of Distorted. // |
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5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
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6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
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// Distorted is distributed in the hope that it will be useful, // |
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12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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////////////////////////////////////////////////////////////////////////////////////////////// |
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precision highp float; |
src/main/res/raw/normal_fragment_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 | 2 |
// Copyright 2016 Leszek Koltunski // |
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
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4 |
// This file is part of Distorted. // |
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5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
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|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
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|
11 |
// Distorted is distributed in the hope that it will be useful, // |
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12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
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precision lowp float; |
src/main/res/raw/normal_vertex_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 | 2 |
// Copyright 2016 Leszek Koltunski // |
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
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4 |
// This file is part of Distorted. // |
|
5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
|
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
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|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
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precision lowp float; |
src/main/res/raw/oit_build_fragment_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 | 2 |
// Copyright 2018 Leszek Koltunski // |
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
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4 |
// This file is part of Distorted. // |
|
5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
|
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
|
|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
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17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
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precision highp float; |
src/main/res/raw/oit_clear_fragment_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 | 2 |
// Copyright 2018 Leszek Koltunski // |
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
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4 |
// This file is part of Distorted. // |
|
5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
|
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
|
|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
|
|
17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
19 | 19 |
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precision highp float; |
src/main/res/raw/oit_collapse_fragment_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 | 2 |
// Copyright 2018 Leszek Koltunski // |
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
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4 |
// This file is part of Distorted. // |
|
5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
|
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
|
|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
|
|
17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
19 | 19 |
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20 | 20 |
precision highp float; |
src/main/res/raw/oit_render_fragment_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 | 2 |
// Copyright 2018 Leszek Koltunski // |
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
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|
4 |
// This file is part of Distorted. // |
|
5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
|
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
|
|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
|
|
17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
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18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
19 | 19 |
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20 | 20 |
precision highp float; |
src/main/res/raw/oit_vertex_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 |
// Copyright 2016 Leszek Koltunski //
|
|
2 |
// Copyright 2018 Leszek Koltunski //
|
|
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
|
|
4 |
// This file is part of Distorted. // |
|
5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
|
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
|
|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 |
// You should have received a copy of the GNU General Public License //
|
|
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
|
|
16 |
// You should have received a copy of the GNU General Public License // |
|
17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
19 | 19 |
|
20 | 20 |
precision highp float; |
src/main/res/raw/preprocess_fragment_shader.glsl | ||
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1 | 1 |
////////////////////////////////////////////////////////////////////////////////////////////// |
2 |
// Copyright 2016 Leszek Koltunski //
|
|
2 |
// Copyright 2018 Leszek Koltunski //
|
|
3 | 3 |
// // |
4 |
// This file is part of DistortedLibrary. //
|
|
4 |
// This file is part of Distorted. // |
|
5 | 5 |
// // |
6 |
// DistortedLibrary is free software: you can redistribute it and/or modify //
|
|
6 |
// Distorted is free software: you can redistribute it and/or modify // |
|
7 | 7 |
// it under the terms of the GNU General Public License as published by // |
8 | 8 |
// the Free Software Foundation, either version 2 of the License, or // |
9 | 9 |
// (at your option) any later version. // |
10 | 10 |
// // |
11 |
// DistortedLibrary is distributed in the hope that it will be useful, //
|
|
11 |
// Distorted is distributed in the hope that it will be useful, // |
|
12 | 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
13 | 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
14 | 14 |
// GNU General Public License for more details. // |
15 | 15 |
// // |
16 | 16 |
// You should have received a copy of the GNU General Public License // |
17 |
// along with DistortedLibrary. If not, see <http://www.gnu.org/licenses/>. //
|
|
17 |
// along with Distorted. If not, see <http://www.gnu.org/licenses/>. // |
|
18 | 18 |
////////////////////////////////////////////////////////////////////////////////////////////// |
19 | 19 |
|
20 | 20 |
precision highp float; |
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