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Revision 535a45bc

Added by Leszek Koltunski over 4 years ago

Fix licenses :)

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src/main/res/raw/blit_depth_fragment_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2016 Leszek Koltunski                                                          //
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// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
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// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
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// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
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//////////////////////////////////////////////////////////////////////////////////////////////
19 19

  
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precision highp float;
src/main/res/raw/blit_depth_vertex_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2016 Leszek Koltunski                                                          //
2
// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16
// You should have received a copy of the GNU General Public License                        // 
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
16
// You should have received a copy of the GNU General Public License                        //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
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//////////////////////////////////////////////////////////////////////////////////////////////
19 19

  
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precision highp float;
src/main/res/raw/blit_fragment_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2016 Leszek Koltunski                                                          //
2
// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
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precision lowp float;
src/main/res/raw/blit_vertex_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2016 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        // 
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
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//////////////////////////////////////////////////////////////////////////////////////////////
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precision lowp float;
src/main/res/raw/main_fragment_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2016 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
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//////////////////////////////////////////////////////////////////////////////////////////////
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precision highp float;
src/main/res/raw/main_vertex_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2016 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        // 
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
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//////////////////////////////////////////////////////////////////////////////////////////////
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precision highp float;
src/main/res/raw/normal_fragment_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2016 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
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precision lowp float;
src/main/res/raw/normal_vertex_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2016 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        // 
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
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precision lowp float;
src/main/res/raw/oit_build_fragment_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
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precision highp float;
src/main/res/raw/oit_clear_fragment_shader.glsl
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//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
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precision highp float;
src/main/res/raw/oit_collapse_fragment_shader.glsl
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//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
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precision highp float;
src/main/res/raw/oit_render_fragment_shader.glsl
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//////////////////////////////////////////////////////////////////////////////////////////////
2 2
// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
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precision highp float;
src/main/res/raw/oit_vertex_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2016 Leszek Koltunski                                                          //
2
// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16
// You should have received a copy of the GNU General Public License                        // 
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
16
// You should have received a copy of the GNU General Public License                        //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
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precision highp float;
src/main/res/raw/preprocess_fragment_shader.glsl
1 1
//////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2016 Leszek Koltunski                                                          //
2
// Copyright 2018 Leszek Koltunski                                                          //
3 3
//                                                                                          //
4
// This file is part of DistortedLibrary.                                                          //
4
// This file is part of Distorted.                                                          //
5 5
//                                                                                          //
6
// DistortedLibrary is free software: you can redistribute it and/or modify                        //
6
// Distorted is free software: you can redistribute it and/or modify                        //
7 7
// it under the terms of the GNU General Public License as published by                     //
8 8
// the Free Software Foundation, either version 2 of the License, or                        //
9 9
// (at your option) any later version.                                                      //
10 10
//                                                                                          //
11
// DistortedLibrary is distributed in the hope that it will be useful,                             //
11
// Distorted is distributed in the hope that it will be useful,                             //
12 12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                           //
13 13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                            //
14 14
// GNU General Public License for more details.                                             //
15 15
//                                                                                          //
16 16
// You should have received a copy of the GNU General Public License                        //
17
// along with DistortedLibrary.  If not, see <http://www.gnu.org/licenses/>.                       //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
19 19

  
20 20
precision highp float;

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