libraryexamples
Tesselate DistortedBitmaps better - now all the triangles long edges point at the center of the bitmap, which makes z-distortions look much better!
Merge remote-tracking branch 'origin/master'
Cull back faces of triangles.
Minor stuff - make the Bitmaps and the Cubes agree on the size of the grid, mostly.
Fix for Bug #21: implement z-shear.
beginnings of support for drawing the Region in Vertex3D app.
Minor stuff - comments.
Some progress with Fragment3D app - doesn't compile yet!
Revert the Cubes App.
Add DistortedGridFactory to share Grids among same-shaped DistortedObjects.
View revisions
Also available in: Atom