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library / src / main / java / org / distorted / library / uniformblock @ 5f8e909a

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# Date Author Comment
89cacceb 04/14/2025 06:03 PM Leszek Koltunski

minor

7aa0ff7b 01/01/2025 11:05 AM Leszek Koltunski

Bugfix: for affected components, we were using bit 16, not the intended bit 32. Bit 16 clashes with associations of vertex effects!

6e4699db 12/20/2024 04:12 PM Leszek Koltunski

corrections for glowing.

6d4cbfdf 12/20/2024 12:06 AM Leszek Koltunski

Bugfix with UniformBlockAssociation

8a6898dc 12/18/2024 10:14 PM Leszek Koltunski

Make it possible to apply Postprocessing effects to only an arbitrary subset of components.

8c57d77b 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

12c2cfcf 07/15/2022 01:49 AM Leszek Koltunski

license

0e3b06d1 05/11/2022 11:24 PM Leszek Koltunski

Minor

73bcf555 12/16/2021 11:38 PM Leszek Koltunski

Correct the glBufferData's usage argument: in UBO and VBO cases, it should be GL_STATIC_DRAW.

06ed13b5 10/08/2021 05:53 PM Leszek Koltunski

New API: set components centers of all components all in one go.

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