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library / src / main @ 66103fb2

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  java
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AndroidManifest.xml 177 Bytes

Latest revisions

# Date Author Comment
66103fb2 04/03/2020 12:31 PM Leszek Koltunski

Speedup: only allocate one postprocessing buffer set of the quality we need, not all in one go.

209ea1c7 03/12/2020 09:47 PM Leszek Koltunski

1. library: new API DistortedNode.setProjection()
2. cube: adjustments for Pyraminx.

7690aab1 03/10/2020 09:51 PM Leszek Koltunski

Fix the memory test - we need to run one thing on the Graphics thread!

7490d738 03/10/2020 05:39 PM Leszek Koltunski

Fixes for the Projection matrix, FOV.

There was a confusion between the Projection of the Node onto the Screen, and the Projection of the Cubits on the Node.

e7f85322 03/06/2020 04:50 PM Leszek Koltunski

Progress with of Pyraminx.
Bugfix for joining a single Mesh!

a3a05347 03/05/2020 11:40 AM Leszek Koltunski

Improve setTextureMap.

de53cf3e 03/05/2020 12:39 AM Leszek Koltunski

Make MeshBase.setTextureMap() work.

b35570ad 03/04/2020 10:54 PM Leszek Koltunski

Minor.
Looks like MeshBase.join() actually works.

22e60fba 03/04/2020 08:58 PM Leszek Koltunski

Fix MeshBase.join()
Only upload Mesh Buffers to GPU when we actually use them.

0d4aae88 03/04/2020 12:13 AM Leszek Koltunski

New MeshJoined.
Test app says it's not working - bug in MeshBase.join().

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