Revision 70b6a155
Added by Leszek Koltunski over 7 years ago
src/main/java/org/distorted/library/effect/PostprocessEffect.java | ||
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package org.distorted.library.effect; |
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import org.distorted.library.main.DistortedFramebuffer; |
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import org.distorted.library.main.DistortedMaster; |
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import org.distorted.library.main.DistortedOutputSurface; |
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import org.distorted.library.program.DistortedProgram; |
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import java.nio.ByteBuffer; |
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* |
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* @y.exclude |
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*/ |
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public abstract int apply(float[] uniforms, int index, DistortedFramebuffer[] buffers);
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public abstract int apply(float[] uniforms, int index, DistortedOutputSurface[] buffers);
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
src/main/java/org/distorted/library/effect/PostprocessEffectBlur.java | ||
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import android.opengl.GLES30; |
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import org.distorted.library.main.DistortedFramebuffer; |
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import org.distorted.library.main.DistortedOutputSurface; |
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import org.distorted.library.main.DistortedRenderState; |
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import org.distorted.library.program.DistortedProgram; |
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import org.distorted.library.type.Data1D; |
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* |
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* @y.exclude |
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*/ |
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public int apply(float[] uniforms, int index, DistortedFramebuffer[] buffers)
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public int apply(float[] uniforms, int index, DistortedOutputSurface[] buffers)
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{ |
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if( mProgram1 ==null) |
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{ |
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DistortedRenderState.useStencilMark(); |
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DistortedFramebuffer buffer = buffers[mQualityLevel]; |
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DistortedFramebuffer buffer = (DistortedFramebuffer)buffers[mQualityLevel];
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buffer.setAsOutput(); |
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src/main/java/org/distorted/library/effect/PostprocessEffectGlow.java | ||
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedFramebuffer; |
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import org.distorted.library.main.DistortedOutputSurface; |
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import org.distorted.library.main.DistortedRenderState; |
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import org.distorted.library.program.DistortedProgram; |
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import org.distorted.library.type.Data1D; |
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* |
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* @y.exclude |
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*/ |
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public int apply(float[] uniforms, int index, DistortedFramebuffer[] buffers)
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public int apply(float[] uniforms, int index, DistortedOutputSurface[] buffers)
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{ |
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if( mProgram1 ==null) |
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{ |
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DistortedRenderState.useStencilMark(); |
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DistortedFramebuffer inBuffer = buffers[0]; |
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DistortedFramebuffer outBuffer = buffers[mQualityLevel]; |
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DistortedFramebuffer inBuffer = (DistortedFramebuffer)buffers[0];
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DistortedFramebuffer outBuffer = (DistortedFramebuffer)buffers[mQualityLevel];
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float w= outBuffer.getWidth(); |
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float h= outBuffer.getHeight(); |
src/main/java/org/distorted/library/main/DistortedEffects.java | ||
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import org.distorted.library.R; |
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import org.distorted.library.effect.Effect; |
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import org.distorted.library.effect.EffectName; |
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import org.distorted.library.effect.EffectQuality; |
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import org.distorted.library.effect.EffectType; |
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import org.distorted.library.effect.FragmentEffect; |
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import org.distorted.library.effect.VertexEffect; |
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import java.nio.ByteBuffer; |
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import java.nio.ByteOrder; |
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import java.nio.FloatBuffer; |
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import java.util.ArrayList; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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int postprocess(DistortedOutputSurface surface)
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EffectQueuePostprocess getPostprocess()
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{ |
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return mP.postprocess(surface); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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long getBucket() |
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{ |
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return mP.getID(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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int getQuality() |
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{ |
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return mP.getQuality(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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int getInternalQuality() |
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{ |
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return mP.getInternalQuality(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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int getHalo() |
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{ |
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return mP.getHalo(); |
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return mP; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/library/main/DistortedMaster.java | ||
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static void addSorted(ArrayList<DistortedNode> mChildren, DistortedNode newChild) |
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{ |
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DistortedNode child; |
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DistortedEffects effects; |
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int i,num = mChildren.size(); |
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long bucket, newBucket; |
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effects = newChild.getEffects(); |
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newBucket = effects.getBucket(); |
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long bucket = newChild.getPostprocessQueue().getID(); |
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for(i=0; i<num; i++) |
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{ |
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child = mChildren.get(i); |
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effects= child.getEffects(); |
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bucket = effects.getBucket(); |
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if( bucket>newBucket ) break; |
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if( mChildren.get(i).getPostprocessQueue().getID() > bucket ) break; |
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} |
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mChildren.add(i,newChild); |
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//android.util.Log.e("newChild", "newBucket="+newBucket+" new child at "+i+" total num ="+num);
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//android.util.Log.e("newChild", "newBucket="+bucket+" new child at "+i+" total num ="+num);
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/library/main/DistortedNode.java | ||
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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int markStencilAndDepth(long currTime, DistortedOutputSurface surface, DistortedEffects effects)
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int markStencilAndDepth(long currTime, DistortedOutputSurface surface, EffectQueuePostprocess queue)
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{ |
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DistortedInputSurface input = mNumChildren[0]==0 ? mSurface : mData.mFBO; |
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{ |
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surface.setAsOutput(); |
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DistortedRenderState.setUpStencilMark(); |
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mEffects.drawPriv(mSurface.getWidth() /2.0f, mSurface.getHeight()/2.0f, mMesh, surface, currTime, effects.getHalo()*surface.mMipmap);
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mEffects.drawPriv(mSurface.getWidth() /2.0f, mSurface.getHeight()/2.0f, mMesh, surface, currTime, queue.getHalo()*surface.mMipmap);
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DistortedRenderState.unsetUpStencilMark(); |
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return 1; |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Not part of the Public API. |
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* |
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* @y.exclude |
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*/ |
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public EffectQueuePostprocess getPostprocessQueue() |
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{ |
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return mEffects.getPostprocess(); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// PUBLIC API |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/library/main/DistortedOutputSurface.java | ||
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import java.util.ArrayList; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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abstract class DistortedOutputSurface extends DistortedSurface implements DistortedMaster.Slave |
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/** |
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* This is not really part of the public API. |
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* |
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* @y.exclude |
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*/ |
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public abstract class DistortedOutputSurface extends DistortedSurface implements DistortedMaster.Slave |
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{ |
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//////////// DEBUG FLAGS ///////////////////////////////////////////// |
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/** |
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private ArrayList<Job> mJobs = new ArrayList<>(); |
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DistortedFramebuffer[] mBuffer;
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DistortedOutputSurface[] mBuffer;
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private long mTime; |
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private float mFOV; |
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mClearStencil = 0; |
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mClear = GLES30.GL_DEPTH_BUFFER_BIT | GLES30.GL_COLOR_BUFFER_BIT; |
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mBuffer = new DistortedFramebuffer[EffectQuality.LENGTH];
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mBuffer = new DistortedOutputSurface[1+EffectQuality.LENGTH];
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mMipmap = 1.0f; |
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mipmap *= EffectQuality.MULTIPLIER; |
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} |
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mBuffer[EffectQuality.LENGTH] = this; |
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DistortedObject.toDo(); // create the FBOs immediately. This is safe as we must be holding the OpenGL context now. |
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GLES30.glStencilMask(0xff); |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private int blitWithDepth(long currTime, DistortedFramebuffer buffer)
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private int blitWithDepth(long currTime, DistortedOutputSurface buffer)
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{ |
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GLES30.glViewport(0, 0, mWidth, mHeight); |
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setAsOutput(currTime); |
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{ |
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int quality=0, internalQuality = 0, numRenders = 0, bucketChange = 0; |
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DistortedNode child1, child2; |
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DistortedEffects lastEffects=null, currEffects;
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EffectQueuePostprocess lastQueue=null, currQueue;
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long lastBucket=0, currBucket; |
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sCurr = ""; |
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for(int i=0; i<numChildren; i++) |
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{ |
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child1 = children.get(i); |
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currEffects = child1.getEffects();
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currBucket = currEffects.getBucket();
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currQueue = child1.getPostprocessQueue();
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currBucket= currQueue.getID();
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sCurr += (" "+currBucket); |
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for(int j=bucketChange; j<i; j++) |
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{ |
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child2 = children.get(j); |
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numRenders += child2.markStencilAndDepth(time,mBuffer[internalQuality],lastEffects);
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numRenders += child2.markStencilAndDepth(time,mBuffer[internalQuality],lastQueue);
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} |
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numRenders += lastEffects.postprocess(this);
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numRenders += lastQueue.postprocess(this);
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numRenders += blitWithDepth(time, mBuffer[quality]); |
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} |
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internalQuality = currEffects.getInternalQuality();
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quality = currEffects.getQuality();
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bucketChange = i; |
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internalQuality = currQueue.getInternalQuality();
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quality = currQueue.getQuality();
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bucketChange = i;
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} |
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numRenders += child1.draw(time,mBuffer[quality]); |
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child1.draw(time,mBuffer[quality]); |
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//numRenders += currQueue.draw(child1,time,mBuffer); |
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if( i==numChildren-1 ) |
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{ |
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for(int j=bucketChange; j<numChildren; j++) |
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{ |
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child2 = children.get(j); |
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numRenders += child2.markStencilAndDepth(time,mBuffer[internalQuality],currEffects);
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numRenders += child2.markStencilAndDepth(time,mBuffer[internalQuality],currQueue);
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} |
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numRenders += currEffects.postprocess(this);
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numRenders += currQueue.postprocess(this);
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numRenders += blitWithDepth(time, mBuffer[quality]); |
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} |
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} |
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lastEffects = currEffects;
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lastBucket = currBucket;
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lastQueue = currQueue;
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lastBucket= currBucket; |
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} |
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if( !sLast.equals(sCurr) ) android.util.Log.e("surface", "rendering: "+sCurr); |
Also available in: Unified diff
Internal API change around postprocessing.