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library / src / main / java / org / distorted / library / type @ 75ec369a

Name Size
Data1D.java 2.09 KB
Data2D.java 2.09 KB
Data3D.java 2.09 KB
Data4D.java 2.1 KB
Data5D.java 2.09 KB
Dynamic.java 23.9 KB
Dynamic1D.java 15.3 KB
Dynamic2D.java 17 KB
Dynamic3D.java 21.2 KB
Dynamic4D.java 20.1 KB
Dynamic5D.java 21.6 KB
DynamicQuat.java 13.5 KB
Static1D.java 4.07 KB
Static2D.java 4.35 KB
Static3D.java 4.59 KB
Static4D.java 4.82 KB
Static5D.java 5.05 KB

Latest revisions

# Date Author Comment
75ec369a 11/04/2016 10:17 AM Leszek Koltunski

Bugfix

86b434a0 11/03/2016 10:03 PM Leszek Koltunski

Bugfix (sometimes, when t=0.5 exactly, it wouldn't recompute Noise in case of PATH mode)

291705f6 11/03/2016 05:21 PM Leszek Koltunski

re-generate noise after passing each Point.

8df64ab9 11/03/2016 10:34 AM Leszek Koltunski

Flag app finished

a36b0cbb 11/02/2016 03:18 PM Leszek Koltunski

Next fixes for issues with 'jumping' path when noise is on. (and a whole lot of commented out debugging)

6a2ebb18 11/02/2016 01:24 PM Leszek Koltunski

Next fixes for issues with 'jumping' path when noise is on. (and a whole lot of commented out debugging)

c6dec65b 11/01/2016 05:20 PM Leszek Koltunski

1. Attempt to deal with unstable Orthonormal Base in Dynamic class (so far unsuccessful)
2. Improvements to the 'Dynamic' (and by necessity, 'MovingEffects') applications (to be able to debug the previous)

ea16dc89 10/21/2016 01:44 PM Leszek Koltunski

minor stuff

1e22c248 10/21/2016 11:34 AM Leszek Koltunski

Fix 4D and 5D noise, make noise N dimensional.

65a21c19 10/21/2016 10:34 AM Leszek Koltunski

Bugfix for the fishy loops in 2D noise.

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