libraryexamples
Fix the fact that Distort was rotating normals outside of its region!
Fix the fact that the Normal and OIT programs would not work after a period of being paused.
1) rename DistortedTexture's setColor to setColorARGB2) fix the Wiind app to take into account paused time3) fix the Dynamic so that if a single Dynamic is used more than once (in more than one effect) than it doesn't get adjusted for paused time multiple times.
Fixes for pausing and restarting.
Improve setting text size in Spinners (forgotten part).
Fixes for the previous commit.
Only compile the Full, Normal & OIT programs when they are actually needed.
Only insert the 'Mali r12' FBO queue fix if we actually are running on a Mali GPU with driver version <22. (then FBOQueue=4 - unless we manually overide this down to 1 - else, always 1)
Library: introduce a new form of the MeshRectangular grid, where the individual rows and columns can be each of different width. This help reduce the number of vertices in objects as typically we are only interested at distorting a certain subregion.
Modify the Bean app to take advantage of this.
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