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# Date Author Comment
84e9dcc2 12/16/2024 03:02 PM Leszek Koltunski

push objectRatio up from TwistyObjectControllable to the last layer.

f01ab878 12/12/2024 01:59 PM Leszek Koltunski

bugfix in the Library:
Before, the mapping of the attributes in various shaders to the MeshBase.bindVertexAttribs() was shaky.
In fact incorrect in case of the Preprocess program. Improve that!

309ba6ea 11/04/2024 03:59 PM Leszek Koltunski

major speedup of SolvedObject

0fb3f8b8 03/20/2024 12:08 PM Leszek Koltunski

Lint

93718f1b 03/17/2024 01:50 PM Leszek Koltunski

Important bugfix for the shape of concave cubit walls!

c05d4977 01/28/2024 01:13 AM Leszek Koltunski

add a test for a solid created with a VertexEffectPipe effect for DistortedExamples.

cbcf2374 01/27/2024 02:08 PM Leszek Koltunski

minor

08902d53 11/24/2023 01:25 PM Leszek Koltunski

Bump Jing works now.

3273dce2 09/18/2023 04:40 PM Leszek Koltunski

fix the 'holes in textures' problem.

b379da66 09/18/2023 12:11 AM Leszek Koltunski

fix the 'band' problem in the TwistyBandagedMegaminx.

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