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Revision 8cefe6a3

Added by Leszek Koltunski almost 8 years ago

switch precision to low in fragment shader

View differences:

src/main/res/raw/main_fragment_shader.glsl
17 17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                       //
18 18
//////////////////////////////////////////////////////////////////////////////////////////////
19 19

  
20
precision highp float;
20
precision lowp float;
21 21
  
22 22
uniform sampler2D u_Texture;            // The input texture.
23 23
    

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