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library / src / main / java / org / distorted / library / effectqueue @ 98bfe573

Latest revisions

# Date Author Comment
a5a3b341 05/21/2025 10:03 PM Leszek Koltunski

transition of the mesh package.
Compiles, but does not work.

2885d4f1 04/28/2025 03:03 PM Leszek Koltunski

migrate the 'effect' package.

9829a8fd 04/23/2025 03:40 PM Leszek Koltunski

migrate the 'effect' package.

48c8189c 04/23/2025 10:53 AM Leszek Koltunski

compiles and works now

9ae0853e 04/23/2025 12:26 AM Leszek Koltunski

transition the 'effectqueue' package.

241d3e5f 04/23/2025 12:26 AM Leszek Koltunski

Rename .java to .kt

8a6898dc 12/18/2024 10:14 PM Leszek Koltunski

Make it possible to apply Postprocessing effects to only an arbitrary subset of components.

f01ab878 12/12/2024 01:59 PM Leszek Koltunski

bugfix in the Library:
Before, the mapping of the attributes in various shaders to the MeshBase.bindVertexAttribs() was shaky.
In fact incorrect in case of the Preprocess program. Improve that!

1dec66e0 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

8c57d77b 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

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