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# Date Author Comment
9ee850c5 08/01/2023 07:36 PM Leszek Koltunski

Major progress with supporting cubit faces with holes.

1ad1c158 07/21/2023 11:19 PM Leszek Koltunski

Initial support for scrambling a bandaged pyraminx.

f835cc50 07/18/2023 11:44 PM Leszek Koltunski

Improve MeshMultigon (for the BandagedPyraminx case!)

898ff658 07/14/2023 01:26 AM Leszek Koltunski

another bugfix for MeshMultigon.

21be940a 07/14/2023 12:46 AM Leszek Koltunski

bugfix for a crasher

45b73b1a 07/12/2023 12:25 PM Leszek Koltunski

Bugfix in MeshMultigon.

5ffb290c 06/28/2023 12:00 AM Leszek Koltunski

remove commented out code

e529379e 06/27/2023 11:56 PM Leszek Koltunski

We no longer need to support 'edgesUp' in MeshPolygons.

ef4a9bab 06/27/2023 10:22 PM Leszek Koltunski

Fixes for MeshMultigon. Perfect!

46ef24e5 06/27/2023 03:07 PM Leszek Koltunski

Implement MeshMultigon out of BandedTriangles (doesn't work yet)

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