libraryexamples
Some progress with Fragment3D app - doesn't compile yet!
Revert the Cubes App.
Add DistortedGridFactory to share Grids among same-shaped DistortedObjects.
revert latest changes to the fragment shader.small things in DistortedObjects.
remove the 'Color' vertex attribute.
Avoid a crash on exiting MessageSender
Minor: deal with IntelliJ warnings
minor
Important bugfix in the vertex shader: there was division by 0 in case Center point was on the edge of the Object, resulting in some vertices being shot into outer space.
Vertex3D almost finished - there's still a problem when parts of Cubes get culled if the Object gets Deformed or Distorted to the left (curiously only the 'left' direction seems to trigger this!)
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