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library / src / main / java / org / distorted / library / effect @ c0255951

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# Date Author Comment
c0255951 05/11/2023 03:28 PM Leszek Koltunski

Completely kick out the android.opengl.Matrix dependency from the library.

1dec66e0 05/11/2023 02:55 PM Leszek Koltunski

Implement the android.opengl.Matrix functions ourselves.

8c57d77b 03/31/2023 05:24 PM Leszek Koltunski

Decouple (to a large degree) the OpenGL Library from Android.

e5f796bc 01/08/2023 03:36 AM Leszek Koltunski

Major change in JSOn file format:

replace the old (corners,centers) system with a list of VertexEffects which are applied to each cubit variant.

c226920c 12/08/2022 01:28 AM Leszek Koltunski

Improve the Sink effect so that at extreme strengths (close to 0 and infinity) it inflates and deflates more.
Reason: previous version failed to fully inflate the Masterball to a nice sphere.

cc62b34a 07/15/2022 01:37 AM Leszek Koltunski


728562ae 03/24/2022 04:07 PM Leszek Koltunski

Very important bugfix in the Library: MatrixEffectQuaternion cannot share the tmp static buffers!

0e1d3d2e 01/02/2022 11:06 PM Leszek Koltunski

Extra API for QuatHelper.

b11171e8 12/16/2021 10:44 PM Leszek Koltunski

Add DistortedProgram.stopUsingProgram()

cc2367fe 10/11/2021 03:33 PM Leszek Koltunski

By default, do use Halo Depth (this broke the halo around a solved object in distorted-cube!)

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